2013-11-16 11:23:07 +00:00
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package biomesoplenty.entities.models;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MathHelper;
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public class ModelPixie extends ModelBase
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{
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//fields
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ModelRenderer Body;
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ModelRenderer LeftWing;
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ModelRenderer RightWing;
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2013-11-16 12:50:29 +00:00
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public ModelPixie()
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{
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textureWidth = 64;
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textureHeight = 32;
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Body = new ModelRenderer(this, 0, 0);
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Body.addBox(0F, 0F, 0F, 4, 4, 4);
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Body.setRotationPoint(-2F, 16F, -2F);
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Body.setTextureSize(64, 32);
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Body.mirror = true;
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setRotation(Body, 0F, 0F, 0F);
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LeftWing = new ModelRenderer(this, 32, 0);
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LeftWing.addBox(0F, 0F, -1F, 0, 4, 7);
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LeftWing.setRotationPoint(2F, 15F, 2F);
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LeftWing.setTextureSize(64, 32);
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LeftWing.mirror = true;
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setRotation(LeftWing, 0F, 0F, 0F);
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RightWing = new ModelRenderer(this, 50, 0);
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RightWing.addBox(0F, 0F, -1F, 0, 4, 7);
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RightWing.setRotationPoint(-2F, 15F, 2F);
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RightWing.setTextureSize(64, 32);
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RightWing.mirror = true;
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setRotation(RightWing, 0F, 0F, 0F);
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}
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2013-11-16 11:23:07 +00:00
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2013-11-16 12:50:29 +00:00
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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Body.render(f5);
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LeftWing.render(f5);
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RightWing.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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2013-11-16 11:23:07 +00:00
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@Override
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
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{
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2013-11-16 12:50:29 +00:00
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super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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RightWing.rotateAngleY = -(MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F);
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LeftWing.rotateAngleY = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F;
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2013-11-16 11:23:07 +00:00
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}
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}
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