BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/BorealForestBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.biome.BOPBiomes;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeTemplate;
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import biomesoplenty.common.world.biome.BiomeFeatureHelper;
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import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
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import biomesoplenty.common.world.gen.feature.BOPFeatures;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.*;
import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.StructureFeatures;
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import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
import net.minecraft.world.gen.placement.Placement;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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public class BorealForestBiome extends BiomeTemplate
{
public BorealForestBiome()
{
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this.addWeight(BOPClimates.DRY_BOREAL, 7);
this.setBeachBiome(BOPBiomes.gravel_beach);
}
@Override
protected void configureBiome(Biome.Builder builder)
{
// Base properties
builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.TAIGA).depth(0.3F).scale(0.3F).temperature(0.3F).downfall(0.6F);
// Special effects
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.3F)).grassColorOverride(0x9FB771).foliageColorOverride(0xC9CE65).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
@Override
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protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder)
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{
// Surface builder
builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS));
// Structures
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DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD);
// Underground
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DefaultBiomeFeatures.addDefaultCarvers(builder);
DefaultBiomeFeatures.addDefaultLakes(builder);
DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
DefaultBiomeFeatures.addDefaultOres(builder);
DefaultBiomeFeatures.addDefaultSoftDisks(builder);
////////////////////////////////////////////////////////////
// Vegetation
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPFeatures.BIG_OAK_TREE.configured(Features.OAK.config()).weighted(0.075F), Feature.TREE.configured(Features.OAK.config()).weighted(0.15F), BOPFeatures.YELLOW_POPLAR_TREE.configured(Features.OAK.config()).weighted(0.3F), BOPFeatures.YELLOW_AUTUMN_TREE.configured(Features.OAK.config()).weighted(0.15F)), BOPFeatures.TALL_SPRUCE_TREE.configured(Features.OAK.config()))).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig(10, 0.4F, 1))));
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.FERN_GRASS_8);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.bush.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE).count(7));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.FLOWER_DEFAULT);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.PATCH_PUMPKIN);
////////////////////////////////////////////////////////////
// Other Features
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DefaultBiomeFeatures.addDefaultSprings(builder);
DefaultBiomeFeatures.addSurfaceFreezing(builder);
}
@Override
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protected void configureMobSpawns(MobSpawnInfo.Builder builder)
{
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builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.RABBIT, 4, 2, 3));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.SHEEP, 12, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.PIG, 10, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.CHICKEN, 10, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.COW, 8, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.WOLF, 5, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.FOX, 8, 2, 4));
builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1));
}
}