BiomesOPlenty/README.md

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## Authors
- **Adubbz** - Madman
- **Amnet** - Foreign Affairs
- **ted80** - Biome Fanatic
## Credits ##
2013-04-17 12:53:33 +00:00
- **Forstride** - Original creator
2013-04-17 12:53:33 +00:00
- **gamax92**
2013-04-17 12:53:33 +00:00
- **enchilado**
2013-04-17 12:53:33 +00:00
- **Tim Rurkowski** - Music author
## Changelog ##
2013-04-17 12:53:33 +00:00
Version 0.5.X
- Updated to Forge 656
- Changed various things to use IShearable
- Changed default biome ids to be compatible with mocreatures
Version 0.5.1 '17-04-2013'
2013-04-17 08:49:47 +00:00
- Fixed server crash with mudballs
2013-04-17 12:53:33 +00:00
- Fixed Forestry beehives spawning, as well as giving biomes appropriate temperatures
2013-04-17 08:49:47 +00:00
- Removed wrong recipe for mossy cobblestone
- Added bamboo saplings
2013-04-17 12:53:33 +00:00
- Bonemeal now creates the appropriate giant flowers when used on red and yellow flowers
2013-04-17 08:49:47 +00:00
- Changed default biome ids
- Fixed sapling bugs
Version 0.5.0 '09-04-2013'
- Desert sprouts and Dune Grass now require shears to be harvested
- Added alpha beaches to origin valley biome
- You can now throw Mudballs to deal 1/2 heart of damage
- Entities get the slowness potion effect when hit by mudballs
- Mud balls can now be fired from dispensers
- Resources now only install client-side
- Fixed bonemeal on Origin Saplings
- Bonemeal now only reacts to mangrove saplings when they are on sand
- Fixed bonemeal and holy grass dependancies on Holy and Magic saplings
- Changed the leaves blocks to use the IShearable interface
- Made the enderporter only work in the overworld
- Fixed the textures for logs to display according to their orientation
- Adding Leaves, Saplings, Stairs and Slabs to Ore Dictionary
- Fixed crash on right clicking on slabs with nothing in your hand
- Fixed trees not generating in the Mystic grove
- Fixed placing Moss, TreeMoss and Willow
- Fixed a bug with Promised Lands not using the ID from the config file
Version 0.4.9 '03-04-2013'
- Tools actually have the properties of the tools they are meant to be (they used to all think they are swords)
- Ore dictionary support for wood
- Added a temporary fix for the Ach Flower issue in the form of a config option for achievements
- Fancier message upon creation of The Promised Lands
- No more duplicate chat messages on creating the Promised Lands
- You can no longer create an infinite endstone supply from spamming Promised Lands portals
- Holy Tall grass no longer drops itself without using shears
- Fixed things wrongly having wooden footstep sounds
- Saplings now use the new bonemeal system added by Minecraft 1.5
- Bonemeal now creates Holy Tall Grass when used on Holy Grass
- Fixed slabs not stacking
- Fixed leaf decay
- Fixed tool effectiveness on various blocks
- Gave smoldering grass and ash their expected behaviours; burn on contact (smoldering grass) and slowness (ash)
- Holy and magic saplings will only grow on Holy Grass
- Holy Grass burns up into Soulsand in the Nether
- Fixed axe recipes
- Removed unnecessary recipes for hoes
Version 0.4.8 '31-03-2013'
- Fixed smoldering grass texture
- Fixed flower achievement?
- Fixed Giant red flower texture
Version 0.4.7 '30-03-2013'
- Updated to Minecraft 1.5.1