BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenMysticGrove.java

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package biomesoplenty.biomes;
import java.awt.Color;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntityWitch;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.configuration.BOPConfiguration;
import biomesoplenty.worldgen.WorldGenMystic2;
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import biomesoplenty.worldgen.WorldGenMystic3;
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public class BiomeGenMysticGrove extends BiomeGenBase
{
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private BiomeDecoratorBOP customBiomeDecorator;
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@SuppressWarnings("unchecked")
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public BiomeGenMysticGrove(int par1)
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{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 8;
customBiomeDecorator.grassPerChunk = 7;
customBiomeDecorator.flowersPerChunk = 8;
customBiomeDecorator.pinkFlowersPerChunk = 6;
customBiomeDecorator.glowFlowersPerChunk = 15;
customBiomeDecorator.rosesPerChunk = 8;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.sproutsPerChunk = 3;
customBiomeDecorator.hydrangeasPerChunk = 3;
customBiomeDecorator.blueMilksPerChunk = 4;
customBiomeDecorator.glowshroomsPerChunk = 2;
customBiomeDecorator.lilyflowersPerChunk = 3;
customBiomeDecorator.hotSpringsPerChunk = 2;
customBiomeDecorator.poisonWaterPerChunk = 1;
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waterColorMultiplier = 15349914;
spawnableMonsterList.clear();
spawnableCreatureList.clear();
spawnableWaterCreatureList.clear();
spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 10, 4, 4));
}
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/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
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return par1Random.nextInt(5) == 0 ? new WorldGenMystic2(false) : new WorldGenMystic3();
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}
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/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
}
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/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 7004860;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 3530896;
}
/**
* takes temperature, returns color
*/
@Override
public int getSkyColorByTemp(float par1)
{
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if (BOPConfiguration.skyColors = true)
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return 16751558;
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else
{
par1 /= 3.0F;
if (par1 < -1.0F)
{
par1 = -1.0F;
}
if (par1 > 1.0F)
{
par1 = 1.0F;
}
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
}
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}
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}