BiomesOPlenty/common/biomesoplenty/worldgen/tree/WorldGenSequoiaOrange.java

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package biomesoplenty.worldgen.tree;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
public class WorldGenSequoiaOrange extends WorldGenerator
{
public WorldGenSequoiaOrange(boolean var1)
{
super(var1);
}
@Override
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
int var6 = var2.nextInt(10) + 25;
int var7 = var2.nextInt(4) + 8;
int var8 = var6 - var7;
int var9 = 4;
boolean var10 = true;
if (var4 >= 1 && var4 + var6 + 1 <= 256)
{
int var11;
int var13;
int var14;
int var15;
int var24;
int var25;
for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11)
{
boolean var12 = true;
if (var11 - var4 < var7)
{
var24 = 0;
}
else
{
var24 = var9;
}
for (var13 = var3 - var24; var13 <= var3 + var24 && var10; ++var13)
{
for (var14 = var5 - var24; var14 <= var5 + var24 && var10; ++var14)
{
if (var11 >= 0 && var11 < 256)
{
var15 = var1.getBlockId(var13, var11, var14);
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if (var15 != 0 && var15 != Blocks.leaves2.get().blockID)
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{
var10 = false;
}
}
else
{
var10 = false;
}
}
}
}
if (!var10)
return false;
else
{
var11 = var1.getBlockId(var3, var4 - 1, var5);
var25 = var1.getBlockId(var3 + 1, var4 - 1, var5);
var24 = var1.getBlockId(var3 - 1, var4 - 1, var5);
var13 = var1.getBlockId(var3, var4 - 1, var5 + 1);
var14 = var1.getBlockId(var3, var4 - 1, var5 - 1);
if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1)
{
if ((var24 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1)
{
if ((var13 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1)
{
if ((var14 == Block.grass.blockID || var24 == Block.dirt.blockID) && var4 < 256 - var6 - 1)
{
if ((var25 == Block.grass.blockID || var25 == Block.dirt.blockID) && var4 < 256 - var6 - 1)
{
var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID);
var1.setBlock(var3 + 1, var4 - 1, var5, Block.dirt.blockID);
var1.setBlock(var3 - 1, var4 - 1, var5, Block.dirt.blockID);
var1.setBlock(var3, var4 - 1, var5 + 1, Block.dirt.blockID);
var1.setBlock(var3, var4 - 1, var5 - 1, Block.dirt.blockID);
var15 = var2.nextInt(2);
int var16 = 1;
boolean var17 = false;
int var19;
int var18;
int var20;
for (var18 = 0; var18 <= var8; ++var18)
{
var19 = var4 + var6 - var18;
for (var20 = var3 - var15; var20 <= var3 + var15; ++var20)
{
int var21 = var20 - var3;
for (int var22 = var5 - var15; var22 <= var5 + var15; ++var22)
{
int var23 = var22 - var5;
if ((Math.abs(var21) != var15 || Math.abs(var23) != var15 || var15 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var20, var19, var22)])
{
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this.setBlockAndMetadata(var1, var20, var19, var22, Blocks.leaves2.get().blockID, 3);
this.setBlockAndMetadata(var1, var20 + 1, var19, var22, Blocks.leaves2.get().blockID, 3);
this.setBlockAndMetadata(var1, var20 - 1, var19, var22, Blocks.leaves2.get().blockID, 3);
this.setBlockAndMetadata(var1, var20, var19, var22 + 1, Blocks.leaves2.get().blockID, 3);
this.setBlockAndMetadata(var1, var20, var19, var22 - 1, Blocks.leaves2.get().blockID, 3);
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}
}
}
if (var15 >= var16)
{
var15 = var17 ? 1 : 0;
var17 = true;
++var16;
if (var16 > var9)
{
var16 = var9;
}
}
else
{
++var15;
}
}
var18 = var2.nextInt(3);
for (var19 = 0; var19 < var6 - var18; ++var19)
{
var20 = var1.getBlockId(var3, var4 + var19, var5);
if (var20 == 0 || var20 == Blocks.leaves1.get().blockID)
{
this.setBlockAndMetadata(var1, var3, var4 + var19, var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3 + 1, var4 + var19, var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3 - 1, var4 + var19, var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3, var4 + var19, var5 + 1, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3, var4 + var19, var5 - 1, Block.wood.blockID, 0);
}
}
return true;
} else
return false;
} else
return false;
} else
return false;
} else
return false;
} else
return false;
}
} else
return false;
}
}