2013-05-26 12:17:58 +00:00
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package biomesoplenty.world.layer;
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import net.minecraft.world.gen.layer.IntCache;
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public class BiomeLayerRiverInit extends BiomeLayer
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{
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2013-05-31 10:34:02 +00:00
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public BiomeLayerRiverInit(long par1, BiomeLayer par3GenLayer)
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{
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super(par1);
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parent = par3GenLayer;
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}
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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@Override
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public int[] getInts(int par1, int par2, int par3, int par4)
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{
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int[] aint = parent.getInts(par1, par2, par3, par4);
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int[] aint1 = IntCache.getIntCache(par3 * par4);
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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for (int i1 = 0; i1 < par4; ++i1)
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{
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for (int j1 = 0; j1 < par3; ++j1)
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{
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this.initChunkSeed(j1 + par1, i1 + par2);
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aint1[j1 + i1 * par3] = aint[j1 + i1 * par3] > 0 ? this.nextInt(2) + 2 : 0;
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}
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}
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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return aint1;
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}
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2013-05-26 12:17:58 +00:00
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}
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