BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenMeadowForest.java

78 lines
2.1 KiB
Java
Raw Normal View History

2013-07-09 02:48:14 +00:00
package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
public class BiomeGenMeadowForest extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenMeadowForest(int par1)
{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 7;
customBiomeDecorator.grassPerChunk = 10;
customBiomeDecorator.wheatGrassPerChunk = 10;
2013-07-09 02:48:14 +00:00
customBiomeDecorator.tinyFlowersPerChunk = 7;
customBiomeDecorator.flowersPerChunk = 10;
2013-07-10 12:51:30 +00:00
customBiomeDecorator.carrotsPerChunk = 1;
2013-07-09 02:48:14 +00:00
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.hydrangeasPerChunk = 3;
customBiomeDecorator.generatePumpkins = true;
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 12 + par2Random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
2013-09-20 19:58:42 +00:00
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
2013-07-09 02:48:14 +00:00
{
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 4, 2);
}
}
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return new WorldGenTaiga2(false);
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 6533741;
}
@Override
public int getBiomeFoliageColor()
{
return 6533741;
}
}