2013-05-03 13:00:44 +00:00
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package biomesoplenty.biomes;
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import java.util.Random;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenerator;
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2013-05-29 01:05:27 +00:00
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import biomesoplenty.worldgen.WorldGenMoss;
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2013-09-14 10:16:39 +00:00
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import biomesoplenty.worldgen.tree.WorldGenPineTree;
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import biomesoplenty.worldgen.tree.WorldGenTaiga5;
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import biomesoplenty.worldgen.tree.WorldGenTaiga9;
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2013-05-03 13:00:44 +00:00
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public class BiomeGenShield extends BiomeGenBase
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{
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2013-05-31 10:34:02 +00:00
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private BiomeDecoratorBOP customBiomeDecorator;
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2013-05-03 13:00:44 +00:00
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public BiomeGenShield(int par1)
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2013-05-31 10:34:02 +00:00
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{
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 7;
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customBiomeDecorator.grassPerChunk = 12;
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2013-09-20 21:47:49 +00:00
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customBiomeDecorator.wheatGrassPerChunk = 6;
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2013-09-21 20:08:45 +00:00
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customBiomeDecorator.mushroomsPerChunk = 4;
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2013-05-31 10:34:02 +00:00
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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2013-07-20 20:36:07 +00:00
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customBiomeDecorator.gravelPerChunk = 6;
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customBiomeDecorator.gravelPerChunk2 = 6;
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2013-09-21 18:08:17 +00:00
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customBiomeDecorator.shrubsPerChunk = 4;
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2013-05-31 10:34:02 +00:00
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customBiomeDecorator.generateStoneInGrass2 = true;
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}
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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2013-07-22 16:08:12 +00:00
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return par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : (par1Random.nextInt(4) == 0 ? new WorldGenPineTree() : (par1Random.nextInt(6) == 0 ? new WorldGenTaiga9(false) : new WorldGenTaiga5(false)));
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2013-05-31 10:34:02 +00:00
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}
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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WorldGenMoss var5 = new WorldGenMoss();
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for (int var6 = 0; var6 < 20; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16) + 8;
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byte var8 = 58;
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int var9 = par4 + par2Random.nextInt(16) + 8;
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var5.generate(par1World, par2Random, var7, var8, var9);
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}
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}
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 6586168;
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}
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 7902787;
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}
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2013-05-03 13:00:44 +00:00
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}
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