BiomesOPlenty/common/biomesoplenty/entities/EntityPixie.java

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package biomesoplenty.entities;
import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Items;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
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import net.minecraft.world.EnumSkyBlock;
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import net.minecraft.world.World;
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public class EntityPixie extends EntityFlyingCreature
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{
public int courseChangeCooldown;
public double waypointX;
public double waypointY;
public double waypointZ;
public EntityPixie(World world)
{
super(world);
this.setSize(1.0F, 1.0F);
}
@Override
protected void updateEntityActionState()
{
double d0 = this.waypointX - this.posX;
double d1 = this.waypointY - this.posY;
double d2 = this.waypointZ - this.posZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 < 1.0D || d3 > 3600.0D)
{
this.waypointX = this.posX + (double)((this.rand.nextFloat() * 4.0F - 2.0F) * 2.0F);
this.waypointY = this.posY + (double)((this.rand.nextFloat() * 4.0F - 2.0F) * 2.0F);
this.waypointZ = this.posZ + (double)((this.rand.nextFloat() * 4.0F - 2.0F) * 2.0F);
}
if (this.courseChangeCooldown-- <= 0)
{
this.courseChangeCooldown += this.rand.nextInt(2) + 2;
d3 = (double)MathHelper.sqrt_double(d3);
if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, d3))
{
this.motionX += d0 / d3 * 0.1D;
this.motionY += d1 / d3 * 0.1D;
this.motionZ += d2 / d3 * 0.1D;
}
else
{
this.waypointX = this.posX;
this.waypointY = this.posY;
this.waypointZ = this.posZ;
}
}
this.renderYawOffset = this.rotationYaw = -((float)Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI;
}
private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
{
double d4 = (this.waypointX - this.posX) / par7;
double d5 = (this.waypointY - this.posY) / par7;
double d6 = (this.waypointZ - this.posZ) / par7;
AxisAlignedBB axisalignedbb = this.boundingBox.copy();
for (int i = 1; (double)i < par7; ++i)
{
axisalignedbb.offset(d4, d5, d6);
if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
{
return false;
}
}
return true;
}
@Override
protected void dropFewItems(boolean par1, int par2)
{
int var3 = rand.nextInt(3) + rand.nextInt(1 + par2);
for (int var4 = 0; var4 < var3; ++var4)
{
this.entityDropItem(new ItemStack(Items.miscItems.get(), 1, 11), 0.0F);
}
}
@Override
public void onEntityUpdate()
{
super.onEntityUpdate();
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for (int i = 0; i < 7; i++)
{
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if (this.rand.nextInt(2) == 0)
{
BiomesOPlenty.proxy.spawnParticle("pixietrail", this.posX + (this.rand.nextDouble()) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height - (double)this.yOffset, this.posZ + (this.rand.nextDouble()) * (double)this.width);
}
}
}
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/**
* Checks to make sure the light is not too bright where the mob is spawning
*/
protected boolean isValidLightLevel()
{
int i = MathHelper.floor_double(this.posX);
int j = MathHelper.floor_double(this.boundingBox.minY);
int k = MathHelper.floor_double(this.posZ);
if (this.worldObj.getSavedLightValue(EnumSkyBlock.Sky, i, j, k) > this.rand.nextInt(32))
{
return false;
}
else
{
int l = this.worldObj.getBlockLightValue(i, j, k);
if (this.worldObj.isThundering())
{
int i1 = this.worldObj.skylightSubtracted;
this.worldObj.skylightSubtracted = 10;
l = this.worldObj.getBlockLightValue(i, j, k);
this.worldObj.skylightSubtracted = i1;
}
return l <= this.rand.nextInt(8);
}
}
/**
* Checks if the entity's current position is a valid location to spawn this entity.
*/
@Override
public boolean getCanSpawnHere()
{
return this.isValidLightLevel() && super.getCanSpawnHere();
}
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@Override
protected String getLivingSound()
{
return "biomesoplenty:mob.pixie.say";
}
@Override
protected String getHurtSound()
{
return "biomesoplenty:mob.pixie.hurt";
}
@Override
protected String getDeathSound()
{
return "biomesoplenty:mob.pixie.hurt";
}
}