[gd_scene load_steps=4 format=2] [ext_resource path="res://Player/Player.gd" type="Script" id=1] [ext_resource path="res://Player/Player.png" type="Texture" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 4.0 height = 6.0 [node name="Player" type="KinematicBody2D"] script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 2 ) hframes = 60 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 9 ) rotation = -1.5708 shape = SubResource( 1 )