; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "", "class": "GitAPI", "language": "NativeScript", "path": "res://addons/godot-git-plugin/git_api.gdns" } ] _global_script_class_icons={ "GitAPI": "" } [application] config/name="Action RPG" run/main_scene="res://World.tscn" config/icon="res://icon.png" [display] window/size/width=320 window/size/height=180 window/size/test_width=1280 window/size/test_height=720 window/stretch/mode="2d" window/stretch/aspect="keep" [importer_defaults] texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, "compress/mode": 0, "compress/normal_map": 0, "detect_3d": false, "flags/anisotropic": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 0, "flags/srgb": 2, "process/HDR_as_SRGB": false, "process/fix_alpha_border": true, "process/invert_color": false, "process/normal_map_invert_y": false, "process/premult_alpha": false, "size_limit": 0, "stream": false, "svg/scale": 1.0 } [physics] common/enable_pause_aware_picking=true [rendering] environment/default_environment="res://default_env.tres"