Fix switch timer decrement
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@ -80,7 +80,13 @@ fn main() -> ! {
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// This debouncing sucks ass and isn't good - doesn't matter, just for testing
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switch_count = match switch.is_low() {
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true => 1.0,
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false => switch_count - 0.2,
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false => {
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if switch_count > 0.0 {
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switch_count - 0.2
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} else {
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0.0
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}
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},
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};
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let val;
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