code/src/main.rs

132 lines
3.5 KiB
Rust

#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use defmt::*;
use embassy_executor::Executor;
use embassy_rp::adc::{Adc, Config, InterruptHandler, Pin};
use embassy_rp::bind_interrupts;
use embassy_rp::gpio::Pull;
use embassy_rp::gpio::{Level, Output};
use embassy_rp::multicore::{spawn_core1, Stack};
use embassy_rp::peripherals::PIN_25;
use embassy_sync::blocking_mutex::raw::CriticalSectionRawMutex;
use embassy_sync::channel::Channel;
use static_cell::StaticCell;
use {defmt_rtt as _, panic_probe as _};
static mut CORE1_STACK: Stack<4096> = Stack::new();
static EXECUTOR0: StaticCell<Executor> = StaticCell::new();
static EXECUTOR1: StaticCell<Executor> = StaticCell::new();
static CHANNEL: Channel<CriticalSectionRawMutex, Buffer, 1> = Channel::new();
bind_interrupts!(struct Irqs {
ADC_IRQ_FIFO => InterruptHandler;
});
const BUF_SIZE: usize = 64;
#[derive(Format)]
enum State {
Happy,
Sad,
Relaxed,
Surprised,
}
// Position in degrees for each servo
#[derive(Format)]
struct ServoPosition(f32, f32, f32, f32);
impl State {
fn servo_positions(&self) -> ServoPosition {
// This is where we define the positions and pose for each state
match self {
_ => ServoPosition(0.0, 0.0, 0.0, 0.0),
}
}
}
#[derive(Clone)]
struct Buffer([u16; BUF_SIZE]);
impl Default for Buffer {
fn default() -> Self {
Buffer([0; BUF_SIZE])
}
}
#[cortex_m_rt::entry]
fn main() -> ! {
let p = embassy_rp::init(Default::default());
spawn_core1(p.CORE1, unsafe { &mut CORE1_STACK }, move || {
let executor1 = EXECUTOR1.init(Executor::new());
executor1.run(|spawner| unwrap!(spawner.spawn(core1_task())));
});
let executor0 = EXECUTOR0.init(Executor::new());
executor0.run(|spawner| unwrap!(spawner.spawn(core0_task())));
}
#[embassy_executor::task]
async fn core0_task() {
let p = embassy_rp::init(Default::default());
let mut adc = Adc::new(p.ADC, Irqs, Config::default());
let mut eeg = Pin::new(p.PIN_26, Pull::None);
use nanorand::{Rng, WyRand};
let mut rng = WyRand::new();
let mut buf = Buffer([0; BUF_SIZE]);
let mut count = 0;
info!("Hello from core 0");
// Sample EEG data, then append it to buffer
// When full, send buffer to be added to the queue
loop {
if count >= BUF_SIZE {
CHANNEL.send(buf.clone()).await;
count = 0;
} else {
buf.0[count] = adc.read(&mut eeg).await.unwrap();
count += 1;
}
}
}
#[embassy_executor::task]
async fn core1_task() {
use tinyvec::ArrayVec;
let mut queue = ArrayVec::<[Buffer; 64]>::new();
info!("Hello from core 1");
loop {
// Shouldn't block on waiting for message?
// Need to test
queue.push(CHANNEL.recv().await);
match process_data(&queue[0]).await {
Some(s) => {
info!("Parsed '{}' state from EEG data", &s);
set_servo_position(s).await;
}
None => warn!("Unable to match EEG data to state"),
}
queue.remove(0);
}
}
async fn process_data(buf: &Buffer) -> Option<State> {
// Low-pass filter
// FFT (w/ hanning window)
info!("Running FFT...");
return None;
}
async fn set_servo_position(state: State) {
// Use a map of positions for each state, and move the servos towards it
// Use lerp and randomness
// I2C control board manages servos
info!("Setting position to {}", state.servo_positions());
}